Version: 2022.3
Types of 2D primitive GameObjects
Deactivate GameObjects

Create components with scripts

Components add functionality to a GameObject. To customize and add to the components in the Editor, you can write your own scripts.

To create a component with script, you need to write the script and then attach it to a GameObject. Scripts attached to a GameObject appear in the GameObject’s Inspector window because the Editor treats them as built-in components.

For information on how to create a script, see Creating and Using Scripts.

Additional Resources

Types of 2D primitive GameObjects
Deactivate GameObjects