在引入基于物理的标准着色器之前,Unity 提供了 80 多种内置着色器,每种着色器都有不同的用途。这些着色器仍然包含在 Unity 中,用于实现向后兼容,建议尽可能在新项目中使用标准着色器。
本部分首先介绍如何使用旧版内置着色器实现最大效果。本部分的其余内容详细介绍所有可用的着色器(分组为相关的“族”)。
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