__图像__控件向用户显示非交互式图像。此图像可用于装饰或图标之类的用途,还可以从脚本更改图像以便反映其他控件的更改。该控件类似于原始图像 (Raw Image) 控件,但为动画化图像和准确填充控件矩形提供了更多选项。但是,图像控件要求其纹理为精灵,而原始图像可以接受任何纹理。
属性: | 功能: |
---|---|
Source Image | 表示要显示的图像的纹理(必须作为精灵导入)。 |
Color | 要应用于图像的颜色。 |
Material | 用于渲染图像的材质。 |
Raycast Target | 如果希望 Unity 将图像视为射线投射的目标,请启用 Raycast Target。 |
Preserve Aspect | 确保图像保持其现有尺寸。 |
Set Native Size | 将图像框的尺寸设置为纹理的原始像素大小。 |
必须将要显示的图像作为精灵导入才能用于图像控件。
Image
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