Shader Graph 是一个工具,能够让您直观地构建着色器。您可以在图形框架中创建并连接节点,而不必手写代码。Shader Graph 提供了能反映所作更改的即时反馈,对于不熟悉着色器创建的用户来说非常简单。
功能 | 内置渲染管线 | 通用渲染管线 (URP) | 高清渲染管线 (HDRP) | 自定义可编程渲染管线 |
---|---|---|---|---|
Shader Graph | 是 | 是 | 是 | 否 |
有关安装和使用 Shader Graph 的说明,请参阅 Shader Graph 文档。
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