ドキュメント編集レビュー
Getting Started

Unity を使用する

This section provides a complete introduction to Unity:

Getting Started Downloading and installing Unity, getting set up to start your first project, and a quick tour of the Editor.

Asset Workflow How to get assets into Unity from a variety of different sources, including graphics, art and sound from external programs, Package files from other developers, and ready-made Assets from our Asset Store and the Standard Assets bundled with Unity.

メインウィンドウ Unity で通常使用される主要なウィンドウの一つ一つを詳しく説明しています。便利なショートカットやホットキーなども紹介しています。

Creating Gameplay How to get started making Scenes, GameObjects and Components; reading input; and adding gameplay or interactivity to your Project.

Editor Features Information about many of the Editor’s powerful features, to help you customize your workflow, integrate with external tools, and extend the Editor itself.

Advanced Development Information for experienced developers who want to take projects further using Plug-ins, AssetBundles, and other more advanced development techniques.

Advanced Editor Topics Take full control of the Editor, find out how it works under the hood, and learn how to script and customise the Asset pipeline and the Editor itself.

ライセンスアクティベーション Unity のアクティベート方法やライセンス管理について説明しています。

アップグレードガイド 旧バージョンの Unity を使って作成されたプロジェクトのアップグレードに関する重要な情報が書かれています。

ドキュメント編集レビュー
Getting Started