Digital distribution services often have application size restrictions which means that larger applications must split their assets up. This section of the documentation explains how to overcome application size restrictions for each publishing format.
|Introduction to asset splitting||Understand the options available for asset splitting in different Android publishing formats.|
|APK expansion files||Understand what APK expansion files are and how to work with them in a Unity Android application.|
|Play Asset Delivery||Understand what Play Asset Delivery is and how to use it to split assets in a Unity Android application.|