HDDynamicResolution
Fields
DefaultTargetFrameRate
EnableDebugView
EvaluationFrameCount
ScaleDownDuration
ScaleDownStepCount
ScaleUpDuration
ScaleUpStepCount
UnityEditor.Rendering.HighDefinition
AdvancedOptionsUIBlock
Constructors
AdvancedOptionsUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
AdvancedOptionsUIBlock.Features
CustomPassDrawer
Properties
commonPassUIFlags
target
Methods
DoPassGUI
GetPassHeight
Initialize
CustomPassDrawer.PassUIFlag
CustomPassDrawerAttribute
Constructors
CustomPassDrawerAttribute
CustomPostProcessVolumeComponentEditor
Methods
OnInspectorGUI
DecalShaderGraphGUI
Properties
uiBlocks
Methods
OnMaterialGUI
SetupDecalKeywordsAndPass
ValidateMaterial
DecalSortingInputsUIBlock
Constructors
DecalSortingInputsUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
DecalSurfaceInputsUIBlock
Constructors
DecalSurfaceInputsUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
DecalSurfaceOptionsUIBlock
Constructors
DecalSurfaceOptionsUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
DetailInputsUIBlock
Constructors
DetailInputsUIBlock
Properties
isSubHeader
Methods
LoadMaterialProperties
OnGUIOpen
DetailInputsUIBlock.Features
DistortionUIBlock
Methods
LoadMaterialProperties
OnGUI
EmissionUIBlock
Constructors
EmissionUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
EmissionUIBlock.Features
EmissiveIntensityUnit
FogVolumeUIBlock
Constructors
FogVolumeUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
HDIESImporter
Methods
CreateRenderPipelinePrefabLight
HDIESImporterEditor
Fields
iesImporterEditor
Methods
Apply
GetPreviewTitle
HasPreviewGUI
OnDisable
OnEnable
OnInspectorGUI
OnPreviewGUI
HDLightUtils
Methods
GetIESProfile
SetIESProfile
HDShaderGUI
Methods
OnGUI
OnMaterialGUI
OnMaterialInteractivePreviewGUI
OnMaterialPreviewGUI
SetupMaterialKeywordsAndPass
HDShaderUtils
Methods
ResetMaterialKeywords
LayerListUIBlock
Constructors
LayerListUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
LayeringOptionsUIBlock
Constructors
LayeringOptionsUIBlock
Properties
isSubHeader
Methods
LoadMaterialProperties
OnGUIOpen
LayersUIBlock
Methods
LoadMaterialProperties
OnGUI
LightingShaderGraphGUI
Properties
uiBlocks
Methods
OnMaterialGUI
ValidateMaterial
LightmappingHDRP
Methods
BakeProbe
LightmappingHDRP.BakeProbeOptions
Fields
textureSize
Methods
NewDefault
LightmappingHDRP.BakeProbeOptions.TextureSize
Fields
customValue
mode
Methods
Evaluate
NewDefault
LightmappingHDRP.BakeProbeOptions.TextureSize.Mode
LitSurfaceInputsUIBlock
Constructors
LitSurfaceInputsUIBlock
Properties
isSubHeader
Methods
LoadMaterialProperties
OnGUIOpen
LitSurfaceInputsUIBlock.Features
MaterialUIBlock
Constructors
MaterialUIBlock
Fields
materialEditor
materials
parent
properties
Properties
expandableBit
header
isSubHeader
showSection
Methods
FindProperty
FindPropertyLayered
LoadMaterialProperties
OnGUI
OnGUIOpen
MaterialUIBlock.ExpandableBit
MaterialUIBlockList
Constructors
MaterialUIBlockList
Fields
parent
Properties
materials
Methods
FetchUIBlock
Initialize
OnGUI
RefractionUIBlock
Constructors
RefractionUIBlock
Methods
LoadMaterialProperties
OnGUI
ShaderGraphUIBlock
Constructors
ShaderGraphUIBlock
Methods
DrawDiffusionProfileUI
DrawShadowMatteToggle
LoadMaterialProperties
OnGUIOpen
PropertiesDefaultGUI
ShaderGraphUIBlock.Features
SkySettingsEditor
Fields
m_CommonUIElementsMask
m_EnableLuxIntensityMode
Methods
CommonSkySettingsGUI
OnEnable
SkySettingsEditor.SkySettingsUIElement
SurfaceOptionUIBlock
Constructors
SurfaceOptionUIBlock
Methods
DrawAlphaCutoffGUI
DrawDoubleSidedGUI
DrawLitSurfaceOptions
DrawSurfaceGUI
LoadMaterialProperties
OnGUIOpen
SurfaceOptionUIBlock.Features
TessellationOptionsUIBlock
Constructors
TessellationOptionsUIBlock
Properties
showSection
Methods
LoadMaterialProperties
OnGUIOpen
TransparencyUIBlock
Constructors
TransparencyUIBlock
Properties
showSection
Methods
LoadMaterialProperties
OnGUIOpen
TransparencyUIBlock.Features
UnlitShaderGraphGUI
Properties
uiBlocks
Methods
OnMaterialGUI
ValidateMaterial
UnlitSurfaceInputsUIBlock
Constructors
UnlitSurfaceInputsUIBlock
Methods
LoadMaterialProperties
OnGUIOpen
UnityEngine.Rendering
GlobalXRSettings
Fields
allowMotionBlur
cameraJitter
occlusionMesh
singlePass
LineRendering
LineRendering.CompositionMode
LineRendering.DebugMode
LineRendering.MemoryBudget
LineRendering.RendererData
Fields
distanceToCamera
group
hash
indexBuffer
lineCount
lod
lodBuffer
lodMode
material
matrixW
matrixWP
mesh
motionVectorParams
offscreenShadingPass
probe
renderingLayerMask
segmentsPerLine
shadingFraction
vertexSetupCompute
LineRendering.RendererGroup
LineRendering.RendererLODMode
LineRendering.SortingQuality
UnityEngine.Rendering.HighDefinition
AOVBuffers
AOVRequest
Constructors
AOVRequest
Fields
default
Methods
Equals
FillDebugData
GetHashCode
NewDefault
SetFullscreenOutput
SetLightFilter
SetOverrideRenderFormat
Operators
operator !=
operator ==
AOVRequestBufferAllocator
AOVRequestBuilder
Methods
Add
Build
Dispose
AOVRequestCustomPassBufferAllocator
AOVRequestData
Constructors
AOVRequestData
Fields
default
defaultAOVRequestDataNonAlloc
Properties
isValid
overrideRenderFormat
Methods
AllocateTargetTexturesIfRequired
Execute
IsLightEnabled
NewDefault
SetupDebugData
AOVRequestDataCollection
Constructors
AOVRequestDataCollection
Methods
Dispose
GetEnumerator
AccelerationStructureStatus
AdaptationMode
AdaptationModeParameter
Constructors
AdaptationModeParameter
AmbientOcclusion
AreaLightShape
BackplateType
BackplateTypeParameter
Constructors
BackplateTypeParameter
Bloom
Fields
anamorphic
dirtIntensity
dirtTexture
intensity
scatter
threshold
tint
Properties
highQualityFiltering
highQualityPrefiltering
resolution
Methods
IsActive
BloomResolution
BloomResolutionParameter
Constructors
BloomResolutionParameter
BlueNoise
Properties
textureArray16L
textureArray16RGB
textures16L
textures16RGB
Methods
Cleanup
GetRandom16L
GetRandom16RGB
BoolScalableSetting
Constructors
BoolScalableSetting
BoolScalableSettingValue
BuiltinSkyParameters
Fields
cloudAmbientProbe
cloudOpacity
cloudSettings
colorBuffer
commandBuffer
cubemapFace
debugSettings
depthBuffer
frameIndex
hdCamera
nullRT
pixelCoordToViewDirMatrix
screenSize
skySettings
sunLight
viewMatrix
volumetricClouds
worldSpaceCameraPos
Methods
CopyTo
BuiltinSunCookieParameters
Fields
cloudSettings
commandBuffer
hdCamera
sunLight
CameraClampMode
CameraClampModeParameter
Constructors
CameraClampModeParameter
CameraPositionSettings
Fields
default
mode
position
rotation
worldToCameraMatrix
Methods
ComputeWorldToCameraMatrix
GetUsedWorldToCameraMatrix
NewDefault
CameraPositionSettings.Mode
CameraSettings
Fields
bufferClearing
culling
customRenderingSettings
default
defaultCameraSettingsNonAlloc
defaultFrameSettings
flipYMode
frustum
invertFaceCulling
probeLayerMask
renderingPathCustomFrameSettings
renderingPathCustomFrameSettingsOverrideMask
volumes
Methods
From
NewDefault
CameraSettings.BufferClearing
Fields
backgroundColorHDR
clearColorMode
clearDepth
default
Methods
NewDefault
CameraSettings.Culling
Fields
cullingMask
default
sceneCullingMaskOverride
useOcclusionCulling
Methods
NewDefault
CameraSettings.Frustum
Fields
MinFarClipPlane
MinNearClipPlane
aspect
default
farClipPlaneRaw
fieldOfView
mode
nearClipPlaneRaw
projectionMatrix
Properties
farClipPlane
nearClipPlane
Methods
ComputeProjectionMatrix
GetUsedProjectionMatrix
NewDefault
CameraSettings.Frustum.Mode
CameraSettings.Volumes
Fields
anchorOverride
default
layerMask
Methods
NewDefault
CameraSettingsFields
CameraSettingsOverride
Fields
camera
CameraSettingsUtilities
Methods
ApplySettings
CascadeEndBorderParameter
Constructors
CascadeEndBorderParameter
Properties
value
CascadePartitionSplitParameter
Constructors
CascadePartitionSplitParameter
Properties
value
ChannelMixer
Fields
blueOutBlueIn
blueOutGreenIn
blueOutRedIn
greenOutBlueIn
greenOutGreenIn
greenOutRedIn
redOutBlueIn
redOutGreenIn
redOutRedIn
Methods
IsActive
ChromaticAberration
Fields
intensity
spectralLut
Properties
maxSamples
Methods
IsActive
CloudDistortionMode
CloudLayer
Fields
layerA
layerB
layers
opacity
resolution
shadowMultiplier
shadowResolution
shadowSize
shadowTint
upperHemisphereOnly
Methods
GetCloudRendererType
GetHashCode
CloudLayer.CloudMap
Fields
altitude
ambientProbeDimmer
castShadows
cloudMap
distortionMode
exposure
flowmap
lighting
opacityA
opacityB
opacityG
opacityR
rotation
scrollOrientation
scrollSpeed
steps
thickness
tint
Methods
GetHashCode
CloudLayerEnumParameter<T>
Constructors
CloudLayerEnumParameter
CloudMapMode
CloudRenderer
Fields
SupportDynamicSunLight
Methods
Build
Cleanup
GetSunLightCookieParameters
PreRenderClouds
RenderClouds
RenderSunLightCookie
RequiresPreRenderClouds
Update
CloudResolution
CloudSettings
Methods
GetCloudRendererType
GetHashCode
GetUniqueID
CloudShadowsResolution
CloudType
CloudUniqueID
Constructors
CloudUniqueID
ClusterDebugMode
ColorAdjustments
Fields
colorFilter
contrast
hueShift
postExposure
saturation
Methods
IsActive
ColorCurves
Fields
blue
green
hueVsHue
hueVsSat
lumVsSat
master
red
satVsSat
Methods
IsActive
ColorPickerDebugMode
ColorPickerDebugSettings
Fields
colorPickerMode
fontColor
ComponentUtility
Methods
IsHDCamera
IsHDLight
IsHDReflectionProbe
ComputeThicknessResolution
ContactShadows
Fields
distanceScaleFactor
enable
fadeDistance
fadeInDistance
length
maxDistance
minDistance
opacity
rayBias
thicknessScale
Properties
sampleCount
CookieAtlasGraphicsFormat
CookieAtlasResolution
CookieMode
CookieParameters
Fields
position
size
texture
CubeCookieResolution
CubeReflectionResolution
CustomPass
Fields
clearFlags
enabled
targetColorBuffer
targetDepthBuffer
Properties
executeInSceneView
fadeValue
injectionPoint
name
Methods
AggregateCullingParameters
Cleanup
CreateDrawRenderersPass
CreateFullScreenPass
Execute
GetCameraBuffers
GetCustomBuffers
GetNormalBuffer
GetRenderQueueRange
RegisterMaterialForInspector
ResolveMSAAColorBuffer
SetCameraRenderTarget
SetCustomRenderTarget
SetRenderTargetAuto
Setup
~CustomPass
CustomPass.RenderQueueType
CustomPass.TargetBuffer
CustomPassAOVBuffers
Constructors
CustomPassAOVBuffers
Fields
injectionPoint
outputType
CustomPassAOVBuffers.OutputType
CustomPassContext
Fields
cameraColorBuffer
cameraCullingResults
cameraDepthBuffer
cameraMotionVectorsBuffer
cameraNormalBuffer
cmd
cullingResults
customColorBuffer
customDepthBuffer
hdCamera
propertyBlock
renderContext
CustomPassInjectionPoint
CustomPassUtils
Fields
fullScreenScaleBias
Methods
Copy
DownSample
DrawRenderers
GaussianBlur
GetRenderQueueRangeFromRenderQueueType
HorizontalGaussianBlur
RenderDepthFromCamera
RenderFromCamera
RenderNormalFromCamera
RenderTangentFromCamera
VerticalGaussianBlur
CustomPassUtils.DisableSinglePassRendering
Constructors
DisableSinglePassRendering
CustomPassUtils.OverrideCameraRendering
Constructors
OverrideCameraRendering
CustomPassVolume
Fields
customPasses
fadeRadius
injectionPoint
priority
Properties
colliders
fadeValue
isGlobal
targetCamera
Methods
AddPassOfType
GetActivePassVolume
GetActivePassVolumes
CustomPostProcessInjectionPoint
CustomPostProcessVolumeComponent
Properties
injectionPoint
visibleInSceneView
Methods
Cleanup
OnDisable
Render
Setup
DebugDisplaySettings
Properties
data
lightingFullScreenDebugStrings
lightingFullScreenDebugValues
lightingFullScreenRTASDebugModeStrings
lightingFullScreenRTASDebugModeValues
lightingFullScreenRTASDebugViewStrings
lightingFullScreenRTASDebugViewValues
renderingFullScreenDebugStrings
renderingFullScreenDebugValues
Methods
GetDebugColorPickerMode
GetDebugLightFilterMode
GetDebugLightLayersMask
GetDebugLightingMode
GetDebugMipMapMode
GetDebugMipMapModeTerrainTexture
GetDebugShadowMapMode
IsCameraFreezeEnabled
IsCameraFrozen
IsDebugDisplayEnabled
IsDebugExposureModeEnabled
IsDebugFullScreenEnabled
IsDebugMaterialDisplayEnabled
IsDebugMipMapDisplayEnabled
IsHDRDebugModeEnabled
IsMatcapViewEnabled
IsMaterialValidationEnabled
SetDebugLightFilterMode
SetDebugLightLayersMode
SetDebugLightingMode
SetDebugViewCommonMaterialProperty
SetDebugViewEngine
SetDebugViewGBuffer
SetDebugViewMaterial
SetDebugViewProperties
SetDebugViewVarying
SetFullScreenDebugMode
SetMipMapMode
SetRTASDebugMode
SetRTASDebugView
SetShadowDebugMode
SetVolumetricCloudsDebugMode
DebugDisplaySettings.DebugData
Fields
averageProfilerTimingsOverASecond
colorPickerDebugSettings
computeThicknessLayerIndex
computeThicknessScale
computeThicknessShowOverlapCount
countRays
debugCameraToFreeze
debugOverlayRatio
decalsDebugSettings
enableDebugDepthRemap
falseColorDebugSettings
fullScreenContactShadowLightIndex
fullScreenDebugDepthRemap
fullScreenDebugMode
fullscreenDebugMip
lightingDebugSettings
lineRenderingDebugMode
materialDebugSettings
maxQuadCost
maxVertexDensity
minMotionVectorLength
mipMapDebugSettings
monitorsDebugSettings
motionVecIntensityHeat
motionVecVisualizationScale
screenSpaceShadowIndex
showLensFlareDataDrivenOnly
transparencyDebugSettings
volumeDebugSettings
xrSinglePassTestMode
Methods
GetDebugGlobalMipBiasOverride
SetDebugGlobalMipBiasOverride
DebugFullScreen
DebugLightFilterMode
DebugLightLayersMask
DebugLightingMode
DebugMipMapMode
DebugMipMapModeTerrainTexture
DebugOverlay
Properties
overlaySize
x
y
Methods
Next
SetViewport
StartOverlay
DecalLayerEnum
DecalProjector
Properties
affectsTransparency
decalLayerMask
drawDistance
endAngleFade
fadeFactor
fadeScale
material
pivot
scaleMode
size
startAngleFade
uvBias
uvScale
Methods
IsValid
ResizeAroundPivot
Events
OnMaterialChange
DecalScaleMode
DecalsDebugSettings
Fields
displayAtlas
mipLevel
DensityVolume
DensityVolumeArtistParameters
DepthOfField
Fields
farFocusEnd
farFocusStart
focusDistance
focusDistanceMode
focusMode
nearFocusEnd
nearFocusStart
Properties
farMaxBlur
farSampleCount
highQualityFiltering
limitManualRangeNearBlur
nearMaxBlur
nearSampleCount
physicallyBased
resolution
Methods
IsActive
IsFarLayerActive
IsNearLayerActive
DepthOfFieldMode
DepthOfFieldModeParameter
Constructors
DepthOfFieldModeParameter
DepthOfFieldResolution
DepthOfFieldResolutionParameter
Constructors
DepthOfFieldResolutionParameter
DiffusionProfileList
Fields
diffusionProfiles
DiffusionProfileOverride
DiffusionProfileSettings
Properties
diffuseShadingPower
indexOfRefraction
lobeMix
maximumRadius
primarySmoothnessMultiplier
scatteringDistance
secondarySmoothnessMultiplier
transmissionTint
worldScale
Methods
TryToUpgrade
UpgradeMaterial
DiffusionProfileSettingsParameter
Constructors
DiffusionProfileSettingsParameter
Methods
Interp
Release
DrawRenderersCustomPass
Fields
depthCompareFunction
depthWrite
layerMask
overrideDepthState
overrideMaterial
overrideMaterialPassName
overrideMode
overrideShader
overrideShaderPassName
overrideStencil
renderQueueType
shaderPass
sortingCriteria
stencilCompareFunction
stencilDepthFailOperation
stencilFailOperation
stencilPassOperation
stencilReadMask
stencilReferenceValue
stencilWriteMask
Methods
AggregateCullingParameters
Execute
RegisterMaterialForInspector
Setup
DrawRenderersCustomPass.OverrideMaterialMode
DrawRenderersCustomPass.ShaderPass
EnvUpdateParameter
Constructors
EnvUpdateParameter
EnvironmentUpdateMode
Exposure
Fields
adaptationMode
adaptationSpeedDarkToLight
adaptationSpeedLightToDark
centerAroundExposureTarget
compensation
curveMap
fixedExposure
histogramPercentages
histogramUseCurveRemapping
limitMax
limitMaxCurveMap
limitMin
limitMinCurveMap
luminanceSource
maskMaxIntensity
maskMinIntensity
meteringMode
mode
proceduralCenter
proceduralRadii
proceduralSoftness
targetMidGray
weightTextureMask
Methods
IsActive
ExposureDebugMode
ExposureMode
ExposureModeParameter
Constructors
ExposureModeParameter
FallbackHDRTonemap
FallbackHDRTonemapParameter
Constructors
FallbackHDRTonemapParameter
FalseColorDebugSettings
Fields
colorThreshold0
colorThreshold1
colorThreshold2
colorThreshold3
falseColor
FilmGrain
Fields
intensity
response
texture
type
Methods
IsActive
FilmGrainLookup
FilmGrainLookupParameter
Constructors
FilmGrainLookupParameter
FloatScalableSetting
Constructors
FloatScalableSetting
FloatScalableSettingValue
FocusDistanceMode
FocusDistanceModeParameter
Constructors
FocusDistanceModeParameter
Fog
Fields
albedo
anisotropy
baseHeight
color
colorMode
denoisingMode
depthExtent
directionalLightsOnly
enableVolumetricFog
enabled
globalLightProbeDimmer
m_ResolutionDepthRatio
maxFogDistance
maximumHeight
meanFreePath
mipFogFar
mipFogMaxMip
mipFogNear
screenResolutionPercentage
sliceDistributionUniformity
tint
volumeSliceCount
Properties
fogControlMode
resolutionDepthRatio
volumetricFogBudget
FogColorMode
FogColorParameter
Constructors
FogColorParameter
FogControl
FogControlParameter
Constructors
FogControlParameter
FogDenoisingMode
FogDenoisingModeParameter
Constructors
FogDenoisingModeParameter
FramePassCallback
FramePassCallbackEx
FrameSettings
Fields
lodBias
lodBiasMode
lodBiasQualityLevel
materialQuality
maximumLODLevel
maximumLODLevelMode
maximumLODLevelQualityLevel
msaaMode
sssCustomDownsampleSteps
sssCustomSampleBudget
sssQualityLevel
sssQualityMode
Properties
litShaderMode
Methods
Equals
GetHashCode
GetResolvedLODBias
GetResolvedMSAAMode
GetResolvedMaximumLODLevel
GetResolvedSssDownsampleSteps
GetResolvedSssSampleBudget
IsEnabled
SetEnabled
Operators
operator !=
operator ==
FrameSettingsField
FrameSettingsOverrideMask
Fields
mask
FrameSettingsRenderType
Frustum
Fields
corners
planes
Methods
Create
FullScreenCustomPass
Fields
fetchColorBuffer
fullscreenPassMaterial
materialPassName
Methods
Execute
RegisterMaterialForInspector
Setup
FullScreenDebugMode
GameObjectExtension
Methods
AddHDLight
RemoveHDLight
GlobalDecalSettings
Fields
atlasHeight
atlasWidth
drawDistance
perChannelMask
GlobalIllumination
Fields
ambientProbeDimmer
bounceCount
depthBufferThickness
enable
fullResolutionSS
lastBounceFallbackHierarchy
layerMask
mode
rayMiss
receiverMotionRejection
sampleCount
textureLodBias
tracing
Properties
clampValue
denoise
denoiseSS
denoiserRadius
denoiserRadiusSS
fullResolution
halfResolutionDenoiser
halfResolutionDenoiserSS
maxMixedRaySteps
maxRaySteps
rayLength
secondDenoiserPass
secondDenoiserPassSS
GlobalLightLoopSettings
Fields
cookieAtlasLastValidMip
cookieAtlasSize
cookieFormat
maxAreaLightsOnScreen
maxCubeReflectionOnScreen
maxDecalsOnScreen
maxDirectionalLightsOnScreen
maxLightsPerClusterCell
maxLocalVolumetricFogOnScreen
maxLocalVolumetricFogSize
maxPlanarReflectionOnScreen
maxPunctualLightsOnScreen
planarReflectionAtlasSize
reflectionCacheCompressed
reflectionProbeDecreaseResToFit
reflectionProbeFormat
reflectionProbeTexCacheSize
reflectionProbeTexLastValidCubeMip
reflectionProbeTexLastValidPlanarMip
skyLightingOverrideLayerMask
skyReflectionSize
supportFabricConvolution
GlobalLightingQualitySettings
Fields
AOBilateralUpsample
AODirectionCount
AOFullRes
AOMaximumRadiusPixels
AOStepCount
ContactShadowSampleCount
Fog_Budget
Fog_ControlMode
Fog_DepthRatio
RTAODenoise
RTAODenoiserRadius
RTAORayLength
RTAOSampleCount
RTGIClampValue
RTGIDenoise
RTGIDenoiserRadius
RTGIFullResolution
RTGIHalfResDenoise
RTGIRayLength
RTGIRaySteps
RTGISecondDenoise
RTRClampValue
RTRDenoise
RTRDenoiserRadius
RTRFullResolution
RTRMinSmoothness
RTRRayLength
RTRRayMaxIterations
RTRSmoothDenoising
RTRSmoothnessFadeStart
SSGIDenoise
SSGIDenoiserRadius
SSGIHalfResDenoise
SSGIRaySteps
SSGISecondDenoise
SSRMaxRaySteps
GlobalLowResolutionTransparencySettings
Fields
checkerboardDepthBuffer
enabled
upsampleType
GlobalPostProcessSettings
Fields
bufferFormat
k_MaxLutSize
k_MinLutSize
lutFormat
Properties
lutSize
GlobalPostProcessingQualitySettings
Fields
BloomHighQualityFiltering
BloomHighQualityPrefiltering
BloomRes
ChromaticAberrationMaxSamples
DoFHighQualityFiltering
DoFPhysicallyBased
DoFResolution
FarBlurMaxRadius
FarBlurSampleCount
LimitManualRangeNearBlur
MotionBlurSampleCount
NearBlurMaxRadius
NearBlurSampleCount
GradientSky
Fields
bottom
gradientDiffusion
middle
top
Methods
GetHashCode
GetSkyRendererType
GradingLutFormat
HDAdditionalCameraData
Fields
SMAAQuality
TAAQuality
allowDeepLearningSuperSampling
allowDynamicResolution
antialiasing
backgroundColorHDR
clearColorMode
clearDepth
customRenderingSettings
deepLearningSuperSamplingQuality
deepLearningSuperSamplingSharpening
deepLearningSuperSamplingUseCustomAttributes
deepLearningSuperSamplingUseCustomQualitySettings
deepLearningSuperSamplingUseOptimalSettings
defaultFrameSettings
dithering
exposureTarget
flipYMode
fsrOverrideSharpness
fsrSharpness
fullscreenPassthrough
hasPersistentHistory
invertFaceCulling
materialMipBias
nonObliqueProjectionGetter
physicalParameters
probeLayerMask
renderingPathCustomFrameSettingsOverrideMask
screenCoordScaleBias
screenSizeOverride
stopNaNs
taaAntiFlicker
taaAntiHistoryRinging
taaBaseBlendFactor
taaHistorySharpening
taaJitterScale
taaMotionVectorRejection
taaRingingReduction
taaSharpenMode
taaSharpenStrength
volumeAnchorOverride
volumeLayerMask
xrRendering
Properties
aovRequests
hasCustomRender
isEditorCameraPreview
renderingPathCustomFrameSettings
Methods
CopyTo
GetGraphicsBuffer
GetNonObliqueProjection
SetAOVRequests
Events
customRender
requestGraphicsBuffer
HDAdditionalCameraData.AntialiasingMode
HDAdditionalCameraData.BufferAccess
Methods
RequestAccess
HDAdditionalCameraData.BufferAccessType
HDAdditionalCameraData.ClearColorMode
HDAdditionalCameraData.FlipYMode
HDAdditionalCameraData.NonObliqueProjectionGetter
HDAdditionalCameraData.RequestAccessDelegate
HDAdditionalCameraData.SMAAQualityLevel
HDAdditionalCameraData.TAAQualityLevel
HDAdditionalCameraData.TAASharpenMode
HDAdditionalCameraData.Version
HDAdditionalLightData
Fields
k_DefaultAreaLightIntensity
k_DefaultDirectionalLightIntensity
k_DefaultPunctualLightIntensity
k_DefaultShadowResolution
k_MaxAspectRatio
k_MaxSpotAngle
k_MaxViewBiasScale
k_MinAreaWidth
k_MinAspectRatio
k_MinSpotAngle
k_MinViewBiasScale
Properties
CustomViewCallbackEvent
IESTexture
affectDiffuse
affectSpecular
affectsVolumetric
alwaysDrawDynamicShadows
angularDiameter
applyRangeAttenuation
areaLightCookie
areaLightEmissiveMeshLayer
areaLightEmissiveMeshMotionVectorGenerationMode
areaLightEmissiveMeshShadowCastingMode
areaLightShadowCone
areaLightShape
aspectRatio
barnDoorAngle
barnDoorLength
blockerSampleCount
cachedShadowAngleUpdateThreshold
cachedShadowTranslationUpdateThreshold
color
colorShadow
customSpotLightShadowCone
displayAreaLightEmissiveMesh
distance
enableSpotReflector
evsmBlurPasses
evsmExponent
evsmLightLeakBias
evsmVarianceBias
fadeDistance
filterSampleCount
filterSizeTraced
filterTracedShadow
flareFalloff
flareSize
flareTint
includeForRayTracing
innerSpotPercent
innerSpotPercent01
intensity
interactsWithSky
kernelSize
lightAngle
lightDimmer
lightShadowRadius
lightUnit
lightlayersMask
lightmapBakeType
linkShadowLayers
luxAtDistance
maxDepthBias
maxSmoothness
minFilterSize
nonLightmappedOnly
normalBias
numRayTracingSamples
onDemandShadowRenderOnPlacement
penumbraTint
preserveCachedShadow
range
rayTraceContactShadow
semiTransparentShadow
shadowDimmer
shadowFadeDistance
shadowNearPlane
shadowResolution
shadowTint
shadowUpdateMode
shapeHeight
shapeRadius
shapeWidth
slopeBias
softnessScale
spotIESCutoffPercent
spotIESCutoffPercent01
spotLightShape
sunLightConeAngle
surfaceTexture
surfaceTint
type
updateUponLightMovement
useContactShadow
useCustomSpotLightShadowCone
useRayTracedShadows
useScreenSpaceShadows
volumetricDimmer
volumetricFadeDistance
volumetricShadowDimmer
Methods
CopyTo
EnableColorTemperature
EnableShadows
GetLightLayers
GetLightTypeAndShape
GetShadowLayers
GetSupportedLightUnits
InitDefaultHDAdditionalLightData
IsValidLightUnitForType
RequestShadowMapRendering
RequestSubShadowMapRendering
SetAreaLightSize
SetBoxSpotSize
SetColor
SetCookie
SetCullingMask
SetDirectionalShadowTint
SetIntensity
SetLayerShadowCullDistances
SetLightDimmer
SetLightLayer
SetLightTypeAndShape
SetLightUnit
SetPCSSParams
SetRange
SetShadowDimmer
SetShadowFadeDistance
SetShadowLightLayer
SetShadowNearPlane
SetShadowResolution
SetShadowResolutionLevel
SetShadowResolutionOverride
SetShadowUpdateMode
SetSpotAngle
SetSpotLightLuxAt
UpdateAllLightValues
HDAdditionalLightData.CustomViewCallback
HDAdditionalMeshRendererSettings
Properties
enableHighQualityLineRendering
rendererGroup
rendererLODCameraDistanceCurve
rendererLODFixed
rendererLODMode
shadingSampleFraction
Methods
GetLineRendererData
LineRendererIsValid
HDAdditionalReflectionData
Methods
PrepareCulling
HDAdditionalReflectionDataExtensions
Methods
RequestRenderNextUpdate
HDAreaShadowFilteringQuality
HDCachedShadowManager
Properties
instance
Methods
DefragAtlas
ForceEvictLight
ForceRegisterLight
LightHasBeenPlaceAndRenderedAtLeastOnce
LightHasBeenPlacedInAtlas
ShadowHasBeenPlaceAndRenderedAtLeastOnce
WouldFitInAtlas
HDCamera
Fields
camera
colorPyramidHistoryIsValid
currentSSRAlgorithm
frustum
mainViewConstants
materialsDirty
rayTracingAccelerationStructure
screenSize
taaJitter
time
transformsDirty
volumetricHistoryIsValid
Properties
actualHeight
actualWidth
frameSettings
historyRTHandleProperties
msaaEnabled
msaaSamples
name
postProcessScreenSize
volumeStack
Methods
AllocHistoryFrameRT
GetCurrentFrameRT
GetOrCreate
GetPreviousFrameRT
Reset
HDCamera.ViewConstants
Fields
invProjMatrix
invViewMatrix
invViewProjMatrix
nonJitteredViewProjMatrix
pixelCoordToViewDirWS
prevInvViewProjMatrix
prevViewMatrix
prevViewProjMatrix
prevViewProjMatrixNoCameraTrans
prevWorldSpaceCameraPos
projMatrix
viewMatrix
viewProjMatrix
worldSpaceCameraPos
worldSpaceCameraPosViewOffset
HDCameraFrameHistoryType
HDComputeThickness
Fields
computeThicknessMaxLayer
Properties
Instance
Methods
GetReindexMap
GetThicknessTextureArray
SetReindexMap
SetTextureArray
HDDynamicResolutionPlatformCapabilities
Properties
DLSSDetected
HDEffectsParameters
Fields
ambientOcclusion
aoLayerMask
giLayerMask
globalIllumination
includeVFX
pathTracing
ptLayerMask
rayTracingRequired
recursiveLayerMask
recursiveRendering
reflLayerMask
reflections
shadows
subSurface
HDLightType
HDLightTypeAndShape
HDLightTypeExtension
Methods
IsArea
IsSpot
SupportsBakedOnly
SupportsMixed
SupportsRuntimeOnly
HDMaterial
Methods
GetDiffusionProfile
GetDiffusionProfileShaderGraph
GetUseEmissiveIntensity
SetAlphaClipping
SetAlphaCutoff
SetDiffusionProfile
SetDiffusionProfileShaderGraph
SetEmissiveColor
SetEmissiveIntensity
SetRenderingPass
SetSurfaceType
SetUseEmissiveIntensity
ValidateMaterial
HDMaterial.RenderingPass
HDMaterialProperties
Fields
kAffectAO
kAffectAlbedo
kAffectEmission
kAffectMetal
kAffectNormal
kAffectSmoothness
kAlphaCutoffEnabled
kAlphaToMask
kBlendMode
kConservativeDepthOffsetEnable
kDepthOffsetEnable
kDistortionBlendMode
kDistortionEnable
kDistortionOnly
kDoubleSidedEnable
kDoubleSidedGIMode
kDoubleSidedNormalMode
kEnableBlendModePreserveSpecularLighting
kEnableFogOnTransparent
kExcludeFromTUAndAA
kOpaqueCullMode
kRayTracing
kReceivesSSR
kReceivesSSRTransparent
kSupportDecals
kSurfaceType
kTransparentBackfaceEnable
kTransparentCullMode
kTransparentDepthPostpassEnable
kTransparentDepthPrepassEnable
kTransparentSortPriority
kTransparentWritingMotionVec
kTransparentZWrite
kZTestModeDistortion
kZTestTransparent
kZWrite
HDPhysicalCamera
Fields
kMaxAperture
kMaxBladeCount
kMinAperture
kMinBladeCount
Properties
anamorphism
aperture
barrelClipping
bladeCount
curvature
focusDistance
iso
shutterSpeed
Methods
CopyTo
GetDefaults
HDProbe
Fields
k_Migration
m_ObsoleteInfiniteProjection
m_ObsoleteInfluenceVolume
m_ObsoleteMode
m_ObsoleteMultiplier
m_ObsoleteWeight
m_ProbeSettings
Properties
ExposureControlEnabled
bakedRenderData
bakedTexture
boundingSphere
bounds
cubeResolution
customRenderData
customTexture
fadeDistance
frameSettings
frameSettingsOverrideMask
influenceVolume
isProjectionInfinite
lightLayers
lightLayersAsUInt
mode
multiplier
proxyExtents
proxyVolume
rangeCompressionFactor
realtimeDepthTexture
realtimeDepthTextureRTH
realtimeMode
realtimeRenderData
realtimeTexture
realtimeTextureRTH
renderData
resolution
settings
settingsRaw
texture
timeSlicing
type
useInfluenceVolumeAsProxyVolume
weight
Methods
GetRenderData
GetTexture
PrepareCulling
RequestRenderNextUpdate
SetDepthTexture
SetRenderData
SetTexture
HDProbe.RenderData
Constructors
RenderData
Properties
aspect
capturePosition
captureRotation
fieldOfView
projectionMatrix
worldToCameraRHS
HDProbe.Version
HDRACESPreset
HDRACESPresetParameter
Constructors
HDRACESPresetParameter
HDRDebugMode
HDRISky
Fields
backplateType
blendAmount
dirLightShadow
distortionMode
enableBackplate
enableDistortion
flowmap
groundLevel
hdriSky
k_Migration
plateRotation
plateTexOffset
plateTexRotation
pointLightShadow
procedural
projectionDistance
rectLightShadow
scale
scrollDirection
scrollOrientation
scrollSpeed
shadowTint
upperHemisphereOnly
Methods
GetHashCode
GetSkyRendererType
OnEnable
SignificantlyDivergesFrom
HDRISky.DistortionMode
HDRISky.Version
HDRenderPipeline
Constructors
HDRenderPipeline
Fields
k_ShaderTagName
Properties
debugDisplaySettings
defaultSettings
rayTracingSupported
Methods
AddInstanceToRAS
BeginRecording
Dispose
EndRecording
EvaluateEffectsParameters
ExportSkyToTexture
GetMainLight
GetRaysPerFrame
HDRDataDetectedProperly
IsCloudBackgroundUsable
IsFrameCompleted
IsVolumetricCloudUsable
PrepareNewSubFrame
ReleasePersistentShadowAtlases
Render
RequestSkyEnvironmentUpdate
ResetPathTracing
ResetRTHandleReferenceSize
HDRenderPipelineAsset
Fields
availableMaterialQualityLevels
Properties
autodeskInteractiveMaskedShader
autodeskInteractiveShader
autodeskInteractiveTransparentShader
currentPlatformRenderPipelineSettings
decalLayerNames
defaultMaterial
defaultMaterialQualityLevel
defaultParticleMaterial
defaultShader
defaultSpeedTree8Shader
defaultTerrainMaterial
lightLayerNames
prefixedRenderingLayerMaskNames
renderPipelineShaderTag
renderingLayerMaskNames
renderingLayerNames
terrainDetailGrassBillboardShader
terrainDetailGrassShader
terrainDetailLitShader
virtualTexturingEnabled
Methods
CreatePipeline
EnsureGlobalSettings
GetDefaultDecalMaterial
GetDefaultMirrorMaterial
OnValidate
HDRenderUtilities
Methods
ComputeCameraSettingsFromProbeSettings
CreatePlanarProbeDepthRenderTarget
CreatePlanarProbeRenderTarget
CreateReflectionProbeRenderTarget
CreateReflectionProbeTarget
GenerateRenderingSettingsFor
Render
HDShaderPassNames
Fields
s_ComputeThicknessName
s_ComputeThicknessStr
s_DBufferMeshName
s_DBufferMeshStr
s_DBufferProjectorStr
s_DBufferVFXDecalName
s_DBufferVFXDecalStr
s_DecalMeshForwardEmissiveName
s_DecalMeshForwardEmissiveStr
s_DecalProjectorForwardEmissiveStr
s_DepthForwardOnlyName
s_DepthForwardOnlyStr
s_DepthOnlyName
s_DepthOnlyStr
s_DistortionVectorsName
s_DistortionVectorsStr
s_EmptyName
s_EmptyStr
s_FogVolumeVoxelizeName
s_FogVolumeVoxelizeStr
s_ForwardName
s_ForwardOnlyName
s_ForwardOnlyStr
s_ForwardStr
s_FullScreenDebugName
s_FullScreenDebugStr
s_GBufferName
s_GBufferStr
s_GBufferWithPrepassName
s_GBufferWithPrepassStr
s_MetaStr
s_MotionVectorsName
s_MotionVectorsStr
s_PathTracingDXRStr
s_RayTracingForwardStr
s_RayTracingGBufferStr
s_RayTracingIndirectStr
s_RayTracingPrepassName
s_RayTracingPrepassStr
s_RayTracingVisibilityStr
s_SRPDefaultUnlitName
s_SRPDefaultUnlitStr
s_ShadowCasterStr
s_TransparentBackfaceName
s_TransparentBackfaceStr
s_TransparentDepthPostpassName
s_TransparentDepthPostpassStr
s_TransparentDepthPrepassName
s_TransparentDepthPrepassStr
s_VolumetricFogVFXName
s_VolumetricFogVFXOverdrawDebugName
s_VolumetricFogVFXOverdrawDebugStr
s_VolumetricFogVFXStr
s_WaterStencilTagName
HDShadowFilteringQuality
HDShadowInitParameters
Fields
allowDirectionalMixedCachedShadows
areaLightShadowAtlas
areaShadowFilteringQuality
cachedAreaLightShadowAtlas
cachedPunctualLightShadowAtlas
directionalShadowsDepthBits
maxAreaShadowMapResolution
maxDirectionalShadowMapResolution
maxPunctualShadowMapResolution
maxScreenSpaceShadowSlots
maxShadowRequests
punctualLightShadowAtlas
screenSpaceShadowBufferFormat
shadowFilteringQuality
shadowResolutionArea
shadowResolutionDirectional
shadowResolutionPunctual
supportScreenSpaceShadows
HDShadowInitParameters.HDShadowAtlasInitParams
Fields
shadowAtlasDepthBits
shadowAtlasResolution
useDynamicViewportRescale
HDShadowSettings
Fields
cascadeShadowBorder0
cascadeShadowBorder1
cascadeShadowBorder2
cascadeShadowBorder3
cascadeShadowSplit0
cascadeShadowSplit1
cascadeShadowSplit2
cascadeShadowSplitCount
directionalTransmissionMultiplier
maxShadowDistance
Properties
cascadeShadowBorders
cascadeShadowSplits
Methods
OnAfterDeserialize
OnBeforeSerialize
HDUtils
Properties
clearTexture3D
clearTexture3DRTH
hdrpSettings
Methods
BlitCameraTexture
BlitCameraTexture2D
BlitOctahedralWithPadding
BlitOctahedralWithPaddingMultiply
BlitQuad
BlitQuadWithPadding
BlitQuadWithPaddingMultiply
BlitTexture
BlitTexture2D
DrawFullScreen
DrawRendererList
GetBakedLightingRenderConfig
GetBakedLightingWithShadowMaskRenderConfig
GetBlitMaterial
GetRendererConfiguration
NormalizeColor
HDVolumeDebugSettings
Properties
selectedCameraLayerMask
selectedCameraPosition
selectedCameraVolumeStack
targetRenderPipeline
HighQualityLineRenderingVolumeComponent
Fields
clusterCount
compositionMode
enable
sortingQuality
tileOpacityThreshold
HighQualityLineRenderingVolumeComponent.LinesCompositionModeParameter
Constructors
LinesCompositionModeParameter
HighQualityLineRenderingVolumeComponent.LinesSortingQualityParameter
Constructors
LinesSortingQualityParameter
IVersionable<TVersion>
Properties
version
IndirectLightingController
Fields
indirectDiffuseLightingLayers
indirectDiffuseLightingMultiplier
reflectionLightingLayers
reflectionLightingMultiplier
reflectionProbeIntensityMultiplier
Methods
GetIndirectDiffuseLightingLayers
GetReflectionLightingLayers
IndirectLightingController.LightLayerEnumParameter
Constructors
LightLayerEnumParameter
InfluenceShape
InfluenceVolume
Properties
boxBlendDistanceNegative
boxBlendDistancePositive
boxBlendNormalDistanceNegative
boxBlendNormalDistancePositive
boxBlendNormalOffset
boxBlendNormalSize
boxBlendOffset
boxBlendSize
boxSideFadeNegative
boxSideFadePositive
boxSize
extents
shape
sphereBlendDistance
sphereBlendNormalDistance
sphereRadius
Methods
ComputeFOVAt
ComputeHash
OnAfterDeserialize
OnBeforeSerialize
IntScalableSetting
Constructors
IntScalableSetting
IntScalableSettingValue
LODBiasMode
LensDistortion
Fields
center
intensity
scale
xMultiplier
yMultiplier
Methods
IsActive
LiftGammaGain
Fields
gain
gamma
lift
Methods
IsActive
LightCluster
Constructors
LightCluster
Fields
cameraClusterRange
LightLateUpdate
LightLayerEnum
LightUnit
LightVolumeDebug
LightingDebugSettings
Fields
centerHistogramAroundMiddleGrey
clearCookieAtlas
clearReflectionProbeAtlas
clearShadowAtlas
clusterDebugDistance
clusterDebugMode
cookieAtlasMipLevel
cubeArraySliceIndex
debugExposure
debugLensAttenuation
debugLightFilterMode
debugLightLayersFilterMask
debugLightingMode
debugRenderingLayersColors
debugSelectionLightLayers
debugSelectionShadowLayers
displayCookieAtlas
displayCookieCubeArray
displayFinalImageHistogramAsRGB
displayLightVolumes
displayLocalVolumetricFogAtlas
displayMaskOnly
displayOnSceneOverlay
displayReflectionProbeAtlas
displaySkyReflection
exposureDebugMode
hdrDebugMode
lightVolumeDebugByCategory
localVolumetricFogAtlasSlice
localVolumetricFogUseSelection
maxDebugLightCount
overrideAlbedo
overrideAlbedoValue
overrideAmbientOcclusion
overrideAmbientOcclusionValue
overrideEmissiveColor
overrideEmissiveColorValue
overrideNormal
overrideSmoothness
overrideSmoothnessValue
overrideSpecularColor
overrideSpecularColorValue
reflectionProbeApplyExposure
reflectionProbeMipLevel
reflectionProbeSlice
shadowDebugMode
shadowDebugUseSelection
shadowMapIndex
shadowMaxValue
shadowMinValue
shadowResolutionScaleFactor
showAreaLight
showDirectionalLight
showPunctualLight
showReflectionProbe
showTonemapCurveAlongHistogramView
skyReflectionMipmap
tileClusterDebug
tileClusterDebugByCategory
Methods
IsDebugDisplayEnabled
LightingProperty
LitShaderMode
LocalVolumetricFog
Fields
OnTextureUpdated
parameters
LocalVolumetricFogArtistParameters
Constructors
LocalVolumetricFogArtistParameters
Fields
albedo
anisotropy
blendingMode
distanceFadeEnd
distanceFadeStart
falloffMode
invertFade
maskMode
materialMask
meanFreePath
negativeFade
positiveFade
priority
size
textureOffset
textureScrollingSpeed
textureTiling
volumeMask
Properties
advancedFade
LocalVolumetricFogBlendingMode
LocalVolumetricFogFalloffMode
LocalVolumetricFogMaskMode
LocalVolumetricFogResolution
LowResTransparentUpsample
LuminanceSource
LuminanceSourceParameter
Constructors
LuminanceSourceParameter
MSAAMode
MaterialDebugSettings
Fields
debugViewMaterialCommonValue
debugViewMaterialGBufferStrings
debugViewMaterialGBufferValues
materialValidateHighColor
materialValidateLowColor
materialValidateTrueMetal
materialValidateTrueMetalColor
Properties
debugViewEngine
debugViewGBuffer
debugViewMaterial
debugViewProperties
debugViewVarying
Methods
DisableMaterialDebug
IsDebugDisplayEnabled
IsDebugGBufferEnabled
IsDebugViewMaterialEnabled
SetDebugViewCommonMaterialProperty
SetDebugViewEngine
SetDebugViewGBuffer
SetDebugViewMaterial
SetDebugViewProperties
SetDebugViewVarying
MaximumLODLevelMode
MeteringMode
MeteringModeParameter
Constructors
MeteringModeParameter
MicroShadowing
Fields
enable
opacity
MigrationDescription<TVersion, TTarget>
Constructors
MigrationDescription
Methods
ExecuteStep
Migrate
MigrationStep<TVersion, TTarget>
Constructors
MigrationStep
Fields
Version
Methods
Equals
Migrate
MipMapDebugSettings
Fields
debugMipMapMode
terrainTexture
Methods
IsDebugDisplayEnabled
MonitorsDebugSettings
Fields
monitorsSize
vectorscopeExposure
vectorscopeToggle
waveformExposure
waveformParade
waveformToggle
MotionBlur
Fields
cameraMotionBlur
cameraRotationVelocityClamp
cameraTranslationVelocityClamp
cameraVelocityClamp
depthComparisonExtent
intensity
maximumVelocity
minimumVelocity
specialCameraClampMode
Properties
sampleCount
Methods
IsActive
NeutralRangeReductionMode
NeutralRangeReductionModeParameter
Constructors
NeutralRangeReductionModeParameter
ObjectIDCustomPass
Methods
AssignObjectIDs
Setup
PaniniProjection
Fields
cropToFit
distance
Methods
IsActive
PathTracing
Constructors
PathTracing
Fields
enable
layerMask
maximumDepth
maximumIntensity
maximumSamples
minimumDepth
skyImportanceSampling
tilingParameters
PhysicallyBasedSky
Fields
aerosolAnisotropy
aerosolDensity
aerosolMaximumAltitude
aerosolTint
airDensityB
airDensityG
airDensityR
airMaximumAltitude
airTint
alphaMultiplier
alphaSaturation
colorSaturation
groundColorTexture
groundEmissionMultiplier
groundEmissionTexture
groundTint
horizonTint
horizonZenithShift
k_Migration
numberOfBounces
planetCenterPosition
planetRotation
planetaryRadius
seaLevel
spaceEmissionMultiplier
spaceEmissionTexture
spaceRotation
sphericalMode
type
zenithTint
Methods
GetHashCode
GetSkyRendererType
PhysicallyBasedSky.Version
PhysicallyBasedSkyModel
PhysicallyBasedSkyModelParameter
Constructors
PhysicallyBasedSkyModelParameter
PlanarReflectionAtlasResolution
PlanarReflectionProbe
Properties
localReferencePosition
referencePosition
PostProcessBufferFormat
ProbeCapturePositionSettings
Constructors
ProbeCapturePositionSettings
Fields
default
influenceToWorld
proxyPosition
proxyRotation
referencePosition
referenceRotation
Methods
ComputeFrom
ComputeFromMirroredReference
ComputeHash
NewDefault
ProbeRenderSteps
ProbeRenderStepsExt
Methods
FromCubeFace
FromProbeType
HasCubeFace
IsNone
LowestSetBit
ProbeSettings
Fields
cameraSettings
default
distanceBasedRoughness
frustum
influence
lighting
mode
proxy
proxySettings
realtimeMode
resolutionScalable
roughReflections
timeSlicing
type
Methods
ComputeHash
NewDefault
ProbeSettings.CubeReflectionResolutionScalableSettingValue
ProbeSettings.Frustum
Fields
automaticScale
default
fieldOfViewMode
fixedValue
viewerScale
Methods
NewDefault
ProbeSettings.Frustum.FOVMode
ProbeSettings.Lighting
Fields
default
fadeDistance
lightLayer
multiplier
rangeCompressionFactor
weight
Methods
NewDefault
ProbeSettings.Mode
ProbeSettings.PlanarReflectionAtlasResolutionScalableSettingValue
ProbeSettings.ProbeType
ProbeSettings.ProxySettings
Fields
capturePositionProxySpace
captureRotationProxySpace
default
mirrorPositionProxySpace
mirrorRotationProxySpace
useInfluenceVolumeAsProxyVolume
Methods
NewDefault
ProbeSettings.RealtimeMode
ProbeSettingsFields
ProbeSettingsUtilities
Methods
ApplySettings
ProxyShape
ProxyVolume
Properties
boxSize
shape
sphereRadius
RTASBuildMode
RTASBuildModeParameter
Constructors
RTASBuildModeParameter
RTASCullingMode
RTASCullingModeParameter
Constructors
RTASCullingModeParameter
RTASDebugMode
RTASDebugView
RayCastingMode
RayCastingModeParameter
Constructors
RayCastingModeParameter
RayCountValues
RayMarchingFallbackHierarchy
RayMarchingFallbackHierarchyParameter
Constructors
RayMarchingFallbackHierarchyParameter
RayTracingFallbackHierachy
RayTracingFallbackHierachyParameter
Constructors
RayTracingFallbackHierachyParameter
RayTracingMode
RayTracingModeParameter
Constructors
RayTracingModeParameter
RayTracingSettings
Constructors
RayTracingSettings
Fields
buildMode
cullingDistance
cullingMode
directionalShadowFallbackIntensity
directionalShadowRayLength
distantRayBias
extendCameraCulling
extendShadowCulling
rayBias
RecursiveRendering
Constructors
RecursiveRendering
Fields
ambientProbeDimmer
enable
lastBounce
layerMask
maxDepth
minSmoothness
rayLength
rayMiss
ReflectionAndPlanarProbeFormat
ReflectionProbeTextureCacheResolution
ReflectionProxyVolumeComponent
Properties
proxyVolume
RenderOutputProperties
Constructors
RenderOutputProperties
Fields
cameraToWorldMatrixRHS
outputSize
projectionMatrix
RenderPipelineSettings
Fields
colorBufferFormat
computeThicknessLayerMask
computeThicknessResolution
cubeReflectionResolution
customBufferFormat
decalNormalBufferHP
decalSettings
deformationAtlasSize
dynamicResolutionSettings
foamAtlasSize
hdShadowInitParams
highQualityLineRenderingMemoryBudget
lightLoopSettings
lightProbeSystem
lightSettings
lightingQualitySettings
lodBias
lowresTransparentSettings
maximumDeformerCount
maximumLODLevel
msaaSampleCount
planarReflectionResolution
postProcessQualitySettings
postProcessSettings
probeVolumeBlendingMemoryBudget
probeVolumeMemoryBudget
probeVolumeSHBands
renderingLayerMaskBuffer
sssDownsampleSteps
sssSampleBudget
supportComputeThickness
supportCustomPass
supportDataDrivenLensFlare
supportDecalLayers
supportDecals
supportDistortion
supportDitheringCrossFade
supportHighQualityLineRendering
supportLightLayers
supportMotionVectors
supportProbeVolumeScenarioBlending
supportProbeVolumeScenarios
supportProbeVolumeStreaming
supportRayTracing
supportRuntimeAOVAPI
supportSSAO
supportSSGI
supportSSR
supportSSRTransparent
supportScreenSpaceLensFlare
supportShadowMask
supportSubsurfaceScattering
supportSurfaceGradient
supportTerrainHole
supportTransparentBackface
supportTransparentDepthPostpass
supportTransparentDepthPrepass
supportVFXRayTracing
supportVolumetricClouds
supportVolumetrics
supportWater
supportWaterDeformation
supportWaterExclusion
supportWaterFoam
supportedLitShaderMode
supportedRayTracingMode
waterCPUSimulation
waterSimulationResolution
xrSettings
Properties
renderingLayerNames
supportMSAA
supportRuntimeDebugDisplay
RenderPipelineSettings.ColorBufferFormat
RenderPipelineSettings.CustomBufferFormat
RenderPipelineSettings.LightProbeSystem
RenderPipelineSettings.LightSettings
Fields
useContactShadow
RenderPipelineSettings.PlanarReflectionAtlasResolutionScalableSetting
Constructors
PlanarReflectionAtlasResolutionScalableSetting
RenderPipelineSettings.ReflectionProbeResolutionScalableSetting
Constructors
ReflectionProbeResolutionScalableSetting
RenderPipelineSettings.SupportedLitShaderMode
RenderPipelineSettings.SupportedRayTracingMode
RenderingLayerMask
SSRAlgoParameter
Constructors
SSRAlgoParameter
ScalableSettingLevelParameter
Constructors
ScalableSettingLevelParameter
Fields
LevelCount
Properties
levelAndOverride
ScalableSettingLevelParameter.Level
ScalableSettingSchema
Constructors
ScalableSettingSchema
Fields
levelNames
Properties
levelCount
ScalableSettingSchemaId
Fields
With3Levels
With4Levels
Methods
Equals
GetHashCode
ToString
ScalableSettingValue<T>
Properties
level
override
useOverride
Methods
CopyTo
Value
ScalableSetting<T>
Constructors
ScalableSetting
Properties
schemaId
this
Methods
TryGet
ScreenSpaceAmbientOcclusion
Fields
blurSharpness
directLightingStrength
ghostingReduction
intensity
layerMask
occluderMotionRejection
radius
rayTracing
receiverMotionRejection
spatialBilateralAggressiveness
specularOcclusion
temporalAccumulation
Properties
bilateralUpsample
denoise
denoiserRadius
directionCount
fullResolution
maximumRadiusInPixels
rayLength
sampleCount
stepCount
ScreenSpaceLensFlare
Constructors
ScreenSpaceLensFlare
Fields
bloomMip
chromaticAbberationIntensity
chromaticAbberationSampleCount
firstFlareIntensity
intensity
resolution
sampleDimmer
samples
scale
secondaryFlareIntensity
spectralLut
startingPosition
streaksIntensity
streaksLength
streaksOrientation
streaksThreshold
tintColor
vignetteEffect
warpedFlareIntensity
warpedFlareScale
Methods
IsActive
IsStreaksActive
ScreenSpaceLensFlareResolution
ScreenSpaceLensFlareResolutionParameter
Constructors
ScreenSpaceLensFlareResolutionParameter
ScreenSpaceReflection
Fields
accumulationFactor
ambientProbeDimmer
biasFactor
bounceCount
depthBufferThickness
enableWorldSpeedRejection
enabled
enabledTransparent
lastBounceFallbackHierarchy
layerMask
mode
rayMiss
reflectSky
sampleCount
screenFadeDistance
speedRejectionParam
speedRejectionScalerFactor
speedSmoothReject
speedSurfaceOnly
speedTargetOnly
textureLodBias
tracing
usedAlgorithm
Properties
affectSmoothSurfaces
clampValue
denoise
denoiserRadius
fullResolution
minSmoothness
rayLength
rayMaxIterations
rayMaxIterationsRT
smoothnessFadeStart
ScreenSpaceReflectionAlgorithm
ScreenSpaceRefraction
Fields
screenFadeDistance
ScreenSpaceShadowFormat
ShadowMapDebugMode
ShadowUpdateMode
ShadowsMidtonesHighlights
Fields
highlights
highlightsEnd
highlightsStart
midtones
shadows
shadowsEnd
shadowsStart
Methods
IsActive
SkyAmbientMode
SkyAmbientModeParameter
Constructors
SkyAmbientModeParameter
SkyImportanceSamplingMode
SkyImportanceSamplingParameter
Constructors
SkyImportanceSamplingParameter
SkyIntensityMode
SkyIntensityParameter
Constructors
SkyIntensityParameter
SkyRenderer
Fields
SupportDynamicSunLight
Methods
Build
Cleanup
GetSkyIntensity
PreRenderSky
RenderSky
RequiresPreRender
RequiresPreRenderSky
SetGlobalSkyData
Update
SkyResolution
SkySettings
Fields
desiredLuxValue
exposure
includeSunInBaking
multiplier
rotation
skyIntensityMode
updateMode
updatePeriod
upperHemisphereLuxColor
upperHemisphereLuxValue
Methods
GetHashCode
GetIntensityFromSettings
GetSkyRendererType
GetUniqueID
SignificantlyDivergesFrom
SkyType
SkyUniqueID
Constructors
SkyUniqueID
SplitToning
Fields
balance
highlights
shadows
Methods
IsActive
SpotLightShape
SssQualityMode
StaticLightingSky
Properties
profile
staticLightingCloudsUniqueID
staticLightingSkyUniqueID
SubSurfaceScattering
Constructors
SubSurfaceScattering
Fields
rayTracing
sampleCount
TargetMidGray
TargetMidGrayParameter
Constructors
TargetMidGrayParameter
TileClusterCategoryDebug
TileClusterDebug
Tonemapping
Fields
acesPreset
detectBrightnessLimits
detectPaperWhite
fallbackMode
gamma
hueShiftAmount
lutContribution
lutTexture
maxNits
minNits
mode
neutralHDRRangeReductionMode
paperWhite
shoulderAngle
shoulderLength
shoulderStrength
toeLength
toeStrength
useFullACES
Methods
IsActive
ValidateLUT
TonemappingMode
TonemappingModeParameter
Constructors
TonemappingModeParameter
TransparencyDebugSettings
Fields
maxPixelCost
UintScalableSetting
Constructors
UintScalableSetting
UintScalableSettingValue
UserStencilUsage
Vignette
Fields
center
color
intensity
mask
mode
opacity
rounded
roundness
smoothness
Methods
IsActive
VignetteMode
VignetteModeParameter
Constructors
VignetteModeParameter
VisualEnvironment
Fields
cloudType
skyAmbientMode
skyType
windOrientation
windSpeed
VolumeComponentWithQuality
Fields
quality
Methods
UsesQualitySettings
VolumeDebugSettings
VolumetricClouds
Fields
CloudShadowResolutionCount
altitudeDistortion
altitudeRange
altoStratusMap
altoStratusMapMultiplier
ambientLightProbeDimmer
ambientOcclusionCurve
bottomAltitude
cloudControl
cloudLut
cloudMap
cloudMapResolution
cloudMapSpeedMultiplier
cloudOffset
cloudSimpleMode
cloudTiling
cumulonimbusMap
cumulonimbusMapMultiplier
cumulusMap
cumulusMapMultiplier
densityCurve
densityMultiplier
earthCurvature
enable
erosionCurve
erosionFactor
erosionNoiseType
erosionOcclusion
erosionScale
erosionSpeedMultiplier
fadeInDistance
fadeInMode
fadeInStart
ghostingReduction
globalWindSpeed
localClouds
microErosion
microErosionFactor
microErosionScale
multiScattering
numLightSteps
numPrimarySteps
orientation
perceptualBlending
powderEffectIntensity
rainMap
scatteringTint
shadowDistance
shadowOpacity
shadowOpacityFallback
shadowPlaneHeightOffset
shadowResolution
shadows
shapeFactor
shapeOffset
shapeScale
shapeSpeedMultiplier
sunLightDimmer
temporalAccumulationFactor
verticalErosionWindSpeed
verticalShapeWindSpeed
Properties
cloudPreset
Methods
OnAfterDeserialize
OnBeforeSerialize
VolumetricClouds.CloudControl
VolumetricClouds.CloudControlParameter
Constructors
CloudControlParameter
VolumetricClouds.CloudErosionNoise
VolumetricClouds.CloudErosionNoiseParameter
Constructors
CloudErosionNoiseParameter
VolumetricClouds.CloudFadeInMode
VolumetricClouds.CloudFadeInModeParameter
Constructors
CloudFadeInModeParameter
VolumetricClouds.CloudMapResolution
VolumetricClouds.CloudMapResolutionParameter
Constructors
CloudMapResolutionParameter
VolumetricClouds.CloudPresets
VolumetricClouds.CloudPresetsParameter
Constructors
CloudPresetsParameter
VolumetricClouds.CloudShadowResolution
VolumetricClouds.CloudShadowResolutionParameter
Constructors
CloudShadowResolutionParameter
VolumetricClouds.CloudSimpleMode
VolumetricClouds.CloudSimpleModeParameter
Constructors
CloudSimpleModeParameter
VolumetricCloudsDebug
WaterAtlasSize
WaterCurrentDebugMode
WaterDebugMode
WaterDeformer
Fields
amplitude
bowWaveElevation
boxBlend
breakingRange
cubicBlend
deepFoamDimmer
deepFoamRange
range
regionSize
scaleMode
surfaceFoamDimmer
texture
type
waveBlend
waveLength
waveOffset
waveRepetition
waveSpeed
WaterDeformerType
WaterExcluder
Methods
SetExclusionMesh
WaterFoamDebugMode
WaterFoamGenerator
Fields
deepFoamDimmer
regionSize
scaleMode
surfaceFoamDimmer
texture
type
WaterFoamGeneratorType
WaterGeometryType
WaterMaskDebugMode
WaterPropertyOverrideMode
WaterRendering
Fields
ambientProbeDimmer
elevationTransition
enable
maxGridSize
maxTessellationFactor
minGridSize
numLevelOfDetails
tessellationFactorFadeRange
tessellationFactorFadeStart
WaterRendering.WaterGridResolution
WaterRendering.WaterGridResolutionParameter
Constructors
WaterGridResolutionParameter
WaterRenderingParameters
WaterSearchParameters
Fields
error
excludeSimulation
includeDeformation
maxIterations
startPositionWS
targetPositionWS
WaterSearchResult
Fields
candidateLocationWS
currentDirectionWS
error
numIterations
projectedPositionWS
WaterSimSearchData
WaterSimulationResolution
WaterSimulationSearchJob
Fields
candidateLocationWSBuffer
directionBuffer
error
errorBuffer
excludeSimulation
includeDeformation
maxIterations
projectedPositionWSBuffer
simSearchData
startPositionWSBuffer
stepCountBuffer
targetPositionWSBuffer
Methods
Execute
WaterSpectrumParameters
Methods
Equals
GetHashCode
Operators
operator !=
operator ==
WaterSurface
Fields
absorptionDistance
absorptionDistanceMultiplier
ambientScattering
caustics
causticsBand
causticsDirectionalShadow
causticsDirectionalShadowDimmer
causticsIntensity
causticsPlaneBlendDistance
causticsResolution
causticsTilingFactor
colorPyramidOffset
cpuEvaluateRipples
cpuFullResolution
cpuSimulation
currentDebugMultiplier
customMaterial
debugMode
decalLayerMask
deformation
deformationAreaOffset
deformationAreaSize
deformationRes
directLightBodyScattering
directLightTipScattering
displacementScattering
endSmoothness
foam
foamAreaOffset
foamAreaSize
foamColor
foamPersistenceMultiplier
foamResolution
foamSmoothness
foamTextureTiling
geometryType
heightScattering
largeBand0FadeDistance
largeBand0FadeMode
largeBand0FadeStart
largeBand0FadeToggle
largeBand0Multiplier
largeBand1FadeDistance
largeBand1FadeMode
largeBand1FadeStart
largeBand1FadeToggle
largeBand1Multiplier
largeChaos
largeCurrentMap
largeCurrentMapInfluence
largeCurrentRegionExtent
largeCurrentRegionOffset
largeCurrentSpeedValue
largeOrientationValue
largeWindSpeed
lightLayerMask
maxRefractionDistance
maximumHeightOverride
meshRenderers
refractionColor
renderingLayerMask
repetitionSize
ripples
ripplesChaos
ripplesCurrentMap
ripplesCurrentMapInfluence
ripplesCurrentRegionExtent
ripplesCurrentRegionOffset
ripplesCurrentSpeedValue
ripplesFadeDistance
ripplesFadeMode
ripplesFadeStart
ripplesFadeToggle
ripplesMotionMode
ripplesOrientationValue
ripplesWindSpeed
scatteringColor
simulationFoam
simulationFoamAmount
simulationFoamMask
simulationFoamMaskExtent
simulationFoamMaskOffset
simulationFoamWindCurve
smoothnessFadeDistance
smoothnessFadeStart
startSmoothness
surfaceType
timeMultiplier
underWater
underWaterAmbientProbeContribution
underWaterRefraction
underWaterScatteringColor
underWaterScatteringColorMode
virtualPlaneDistance
volumeBounds
volumeDepth
volumeHeight
volumePrority
waterCurrentDebugMode
waterFoamDebugMode
waterMask
waterMaskDebugMode
waterMaskExtent
waterMaskOffset
waterMaskRemap
Properties
simulationStart
Methods
FillWaterSearchData
GetCausticsBuffer
GetFoamBuffer
GetSimulationResolutionCPU
ProjectPointOnWaterSurface
WaterSurface.FadeMode
WaterSurface.UnderWaterScatteringColorMode
WaterSurface.WaterCausticsResolution
WaterSurface.WaterDeformationResolution
WaterSurface.WaterFoamResolution
WaterSurfaceBehaviour
Methods
OnPlayableDestroy
ProcessFrame
WaterSurfaceType
WhiteBalance
Fields
temperature
tint
Methods
IsActive
WindOrientationParameter
Constructors
WindOrientationParameter
Methods
GetGlobalValue
GetValue
Interp
WindParameter
Constructors
WindParameter
Methods
GetGlobalValue
GetHashCode
GetValue
Interp
WindParameter.WindOverrideMode
WindParameter.WindParamaterValue
Fields
additiveValue
customValue
mode
multiplyValue
Methods
ToString
WindSpeedParameter
Constructors
WindSpeedParameter
Methods
GetGlobalValue
UnityEngine.Rendering.HighDefinition.Attributes
DebugViewGbuffer
DebugViewProperties
DebugViewVarying
MaterialSharedProperty
UnityEngine.VFX.Utility
HDRPCameraBinder
Fields
AdditionalData
Methods
IsValid
OnDisable
OnEnable
SetCameraProperty
ToString
UpdateBinding