Enum LineRendering.DebugMode
List of line rendering debug views.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@15.0\\Library\\PackageCache\\com.unity.render-pipelines.high-definition@15.0.7\\Runtime\\RenderPipeline\\LineRendering\\Core\\LineRendering.Data.cs")]
public enum LineRendering.DebugMode
Fields
Name | Description |
---|---|
ClusterDepth | Draw the cluster index for each computed fragment. |
SegmentsPerTile | Draw a heat value per tile representing the number of segments being computed in the tile. |
TileProcessorUV | Draw the tile's compute index. |