Field detectBrightnessLimits
Whether to use the minimum and maximum brightness values detected from the output device. It might be worth considering calibrating this values manually if the results are not the desired ones.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Whether to use the minimum and maximum brightness values detected from the output device. It might be worth considering calibrating this values manually if the results are not the desired ones.")]
public BoolParameter detectBrightnessLimits
Returns
Type | Description |
---|---|
BoolParameter |