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    Field detectBrightnessLimits

    Whether to use the minimum and maximum brightness values detected from the output device. It might be worth considering calibrating this values manually if the results are not the desired ones.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Whether to use the minimum and maximum brightness values detected from the output device. It might be worth considering calibrating this values manually if the results are not the desired ones.")]
    public BoolParameter detectBrightnessLimits
    Returns
    Type Description
    BoolParameter
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