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    Field exposure

    Relative exposure of the clouds.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [InspectorName("Exposure Compensation")]
    [Tooltip("Sets the exposure compensation of the clouds in EV.")]
    public FloatParameter exposure
    Returns
    Type Description
    FloatParameter
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