Field cullingDistance
Specifies the radius of the sphere used to cull objects out of the ray tracing acceleration structure when the culling mode is set to Sphere.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies the radius of the sphere used to cull objects out of the ray tracing acceleration structure when the culling mode is set to Sphere.")]
public MinFloatParameter cullingDistance
Returns
Type | Description |
---|---|
MinFloatParameter |