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    Field cullingDistance

    Specifies the radius of the sphere used to cull objects out of the ray tracing acceleration structure when the culling mode is set to Sphere.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Specifies the radius of the sphere used to cull objects out of the ray tracing acceleration structure when the culling mode is set to Sphere.")]
    public MinFloatParameter cullingDistance
    Returns
    Type Description
    MinFloatParameter
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