Field elevationTransition
Sets the elevation at which the max grid size is reached.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Sets the elevation at which the max grid size is reached.")]
public MinFloatParameter elevationTransition
Returns
| Type | Description | 
|---|---|
| MinFloatParameter |