Enum LineRendering.RendererLODMode
The method by which line renderer's level of detail will be computed.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum LineRendering.RendererLODMode
Fields
Name | Description |
---|---|
CameraDistance | Compute level of detail based on camera distance. |
Fixed | Define level of detail with a fixed value. |
None | No level of detail will be computed. |