Field airDensityG
Opacity (per color channel) of air as measured by an observer on the ground looking towards the zenith.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the green color channel opacity of air at the point in the sky directly above the observer (zenith).")]
public ClampedFloatParameter airDensityG
Returns
Type | Description |
---|---|
ClampedFloatParameter |