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    Field airDensityG

    Opacity (per color channel) of air as measured by an observer on the ground looking towards the zenith.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the green color channel opacity of air at the point in the sky directly above the observer (zenith).")]
    public ClampedFloatParameter airDensityG
    Returns
    Type Description
    ClampedFloatParameter
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