Enum DebugLightLayersMask
Debug Light Layers Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Flags]
[Obsolete("DebugLightLayersMask has been renamed and can now use 16 bits. Use RenderingLayerMask instead @from(2023.1)")]
public enum DebugLightLayersMask
  Fields
| Name | Description | 
|---|---|
| LightLayer1 | Debug light layer 1.  | 
      
| LightLayer2 | Debug light layer 2.  | 
      
| LightLayer3 | Debug light layer 3.  | 
      
| LightLayer4 | Debug light layer 4.  | 
      
| LightLayer5 | Debug light layer 5.  | 
      
| LightLayer6 | Debug light layer 6.  | 
      
| LightLayer7 | Debug light layer 7.  | 
      
| LightLayer8 | Debug light layer 8.  | 
      
| None | No light layer debug.  |