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    Field speedSmoothReject

    When enabled, history can be partially rejected for moving objects which gives a smoother transition. When disabled, history is either kept or totally rejected.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public BoolParameter speedSmoothReject
    Returns
    Type Description
    BoolParameter
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