Field speedSmoothReject
When enabled, history can be partially rejected for moving objects which gives a smoother transition. When disabled, history is either kept or totally rejected.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public BoolParameter speedSmoothReject
Returns
Type | Description |
---|---|
BoolParameter |