Enum DebugLightFilterMode
Debug Light Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@15.0\\Library\\PackageCache\\com.unity.render-pipelines.high-definition@15.0.7\\Runtime\\Debug\\LightingDebug.cs")]
[Flags]
public enum DebugLightFilterMode
Fields
Name | Description |
---|---|
DirectDirectional | Display directional lights. |
DirectPunctual | Display punctual lights. |
DirectRectangle | Display rectangle lights. |
DirectSpotBox | Display Box lights. |
DirectSpotCone | Display Spot lights. |
DirectSpotPyramid | Display Pyramid lights. |
DirectTube | Display tube lights. |
IndirectPlanarProbe | Display Planar Probes. |
IndirectReflectionProbe | Display Reflection Probes. |
None | No light filtering. |