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    Field directionalShadowFallbackIntensity

    Controls the fallback directional shadow value that is used when the point to shade is outside of the cascade.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the fallback directional shadow value that is used when the point to shade is outside of the cascade.")]
    public ClampedFloatParameter directionalShadowFallbackIntensity
    Returns
    Type Description
    ClampedFloatParameter
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