Field directionalShadowFallbackIntensity
Controls the fallback directional shadow value that is used when the point to shade is outside of the cascade.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the fallback directional shadow value that is used when the point to shade is outside of the cascade.")]
public ClampedFloatParameter directionalShadowFallbackIntensity
Returns
Type | Description |
---|---|
ClampedFloatParameter |