Field fadeInDistance
Controls the distance that it takes for the clouds to reach their complete density.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the distance that it takes for the clouds to reach their complete density.")]
public MinFloatParameter fadeInDistance
Returns
| Type | Description |
|---|---|
| MinFloatParameter |