Class BuiltinSkyParameters
Parameters passed to sky rendering functions.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class BuiltinSkyParameters
Fields
Name | Description |
---|---|
cloudAmbientProbe | Ambient probe containing sky lighting to be used when rendering clouds |
cloudOpacity | Fullscreen texture rendering 1.0f - opacity of the cloud |
cloudSettings | Current cloud settings. |
colorBuffer | Color buffer used for rendering. |
commandBuffer | Command buffer used for rendering. |
cubemapFace | Index of the current cubemap face to render (Unknown for texture2D). |
debugSettings | Current debug dsplay settings. |
depthBuffer | Depth buffer used for rendering. |
frameIndex | Current frame index. |
hdCamera | Camera used for rendering. |
nullRT | Null color buffer render target identifier. |
pixelCoordToViewDirMatrix | Matrix mapping pixel coordinate to view direction. |
screenSize | Screen size: Width, height, inverse width, inverse height. |
skySettings | Current sky settings. |
sunLight | Current sun light. |
viewMatrix | Camera view matrix. |
volumetricClouds | Current volumetric cloud settings. |
worldSpaceCameraPos | World space camera position. |
Methods
Name | Description |
---|---|
CopyTo(BuiltinSkyParameters) | Copy content of this BuiltinSkyParameters to another instance. |