Class BuiltinSkyParameters
Parameters passed to sky rendering functions.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class BuiltinSkyParameters
Fields
| Name | Description |
|---|---|
| cloudAmbientProbe | Ambient probe containing sky lighting to be used when rendering clouds |
| cloudOpacity | Fullscreen texture rendering 1.0f - opacity of the cloud |
| cloudSettings | Current cloud settings. |
| colorBuffer | Color buffer used for rendering. |
| commandBuffer | Command buffer used for rendering. |
| cubemapFace | Index of the current cubemap face to render (Unknown for texture2D). |
| debugSettings | Current debug dsplay settings. |
| depthBuffer | Depth buffer used for rendering. |
| frameIndex | Current frame index. |
| hdCamera | Camera used for rendering. |
| nullRT | Null color buffer render target identifier. |
| pixelCoordToViewDirMatrix | Matrix mapping pixel coordinate to view direction. |
| screenSize | Screen size: Width, height, inverse width, inverse height. |
| skySettings | Current sky settings. |
| sunLight | Current sun light. |
| viewMatrix | Camera view matrix. |
| volumetricClouds | Current volumetric cloud settings. |
| worldSpaceCameraPos | World space camera position. |
Methods
| Name | Description |
|---|---|
| CopyTo(BuiltinSkyParameters) | Copy content of this BuiltinSkyParameters to another instance. |