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    Class BuiltinSkyParameters

    Parameters passed to sky rendering functions.

    Inheritance
    object
    BuiltinSkyParameters
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public class BuiltinSkyParameters

    Fields

    Name Description
    cloudAmbientProbe

    Ambient probe containing sky lighting to be used when rendering clouds

    cloudOpacity

    Fullscreen texture rendering 1.0f - opacity of the cloud

    cloudSettings

    Current cloud settings.

    colorBuffer

    Color buffer used for rendering.

    commandBuffer

    Command buffer used for rendering.

    cubemapFace

    Index of the current cubemap face to render (Unknown for texture2D).

    debugSettings

    Current debug dsplay settings.

    depthBuffer

    Depth buffer used for rendering.

    frameIndex

    Current frame index.

    hdCamera

    Camera used for rendering.

    nullRT

    Null color buffer render target identifier.

    pixelCoordToViewDirMatrix

    Matrix mapping pixel coordinate to view direction.

    screenSize

    Screen size: Width, height, inverse width, inverse height.

    skySettings

    Current sky settings.

    sunLight

    Current sun light.

    viewMatrix

    Camera view matrix.

    volumetricClouds

    Current volumetric cloud settings.

    worldSpaceCameraPos

    World space camera position.

    Methods

    Name Description
    CopyTo(BuiltinSkyParameters)

    Copy content of this BuiltinSkyParameters to another instance.

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