Class BuiltinSkyParameters
Parameters passed to sky rendering functions.
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class BuiltinSkyParameters
Fields
Name | Description |
---|---|
cloud |
Ambient probe containing sky lighting to be used when rendering clouds |
cloud |
Fullscreen texture rendering 1.0f - opacity of the cloud |
cloud |
Current cloud settings. |
color |
Color buffer used for rendering. |
command |
Command buffer used for rendering. |
cubemap |
Index of the current cubemap face to render (Unknown for texture2D). |
debug |
Current debug dsplay settings. |
depth |
Depth buffer used for rendering. |
frame |
Current frame index. |
hd |
Camera used for rendering. |
null |
Null color buffer render target identifier. |
pixel |
Matrix mapping pixel coordinate to view direction. |
screen |
Screen size: Width, height, inverse width, inverse height. |
sky |
Current sky settings. |
sun |
Current sun light. |
view |
Camera view matrix. |
volumetric |
Current volumetric cloud settings. |
world |
World space camera position. |
Methods
Name | Description |
---|---|
Copy |
Copy content of this BuiltinSkyParameters to another instance. |