Field shapeFactor
Controls the larger noise passing through the cloud coverage. A higher value will yield less cloud coverage and smaller clouds.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the larger noise passing through the cloud coverage. A higher value will yield less cloud coverage and smaller clouds.")]
public ClampedFloatParameter shapeFactor
Returns
Type | Description |
---|---|
ClampedFloatParameter |