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    Field taaAntiFlicker

    Drive the anti-flicker mechanism. With high values flickering might be reduced, but it can lead to more ghosting or disocclusion artifacts.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Range(0, 1)]
    public float taaAntiFlicker
    Returns
    Type Description
    float
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