Field taaAntiFlicker
Drive the anti-flicker mechanism. With high values flickering might be reduced, but it can lead to more ghosting or disocclusion artifacts.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0, 1)]
public float taaAntiFlicker
Returns
Type | Description |
---|---|
float |