Field toeLength
Controls how much of the dynamic range is in the toe. Higher values result in longer toes and therefore contain more of the dynamic range. This parameter is only used when Custom is set.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls how much of the dynamic range is in the toe. Higher values result in longer toes and therefore contain more of the dynamic range.")]
public ClampedFloatParameter toeLength
Returns
Type | Description |
---|---|
ClampedFloatParameter |