Field deformationRes
Specifies the resolution of the deformation texture used to represent the deformation area.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies the resolution of the deformation texture used to represent the deformation area.")]
public WaterSurface.WaterDeformationResolution deformationRes
Returns
Type | Description |
---|---|
WaterSurface.WaterDeformationResolution |