Field m_ObsoleteWeight
Obsolete field
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[SerializeField]
[FormerlySerializedAs("m_Weight")]
[FormerlySerializedAs("weight")]
[Obsolete("For Data Migration")]
[Range(0, 1)]
protected float m_ObsoleteWeight
Returns
Type | Description |
---|---|
float |