Field fadeInMode
Controls the mode in which the clouds fade in when close to the camera's near plane.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the mode in which the clouds fade in when close to the camera's near plane.")]
public VolumetricClouds.CloudFadeInModeParameter fadeInMode
Returns
Type | Description |
---|---|
VolumetricClouds.CloudFadeInModeParameter |