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    Field cascadeShadowSplit1

    Position of the second cascade split as a percentage of Max Distance if the parameter is normalized or as the distance from the camera if it's not normalized.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Sets the position of the second cascade split as a percentage of Max Distance if the parameter is normalized or as the distance from the camera if it's not normalized.")]
    public CascadePartitionSplitParameter cascadeShadowSplit1
    Returns
    Type Description
    CascadePartitionSplitParameter
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