Field plateTexRotation
Backplate rotation parameter for the projected texture.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Backplate rotation parameter for the projected texture.")]
public ClampedFloatParameter plateTexRotation
Returns
Type | Description |
---|---|
ClampedFloatParameter |