Field erosionFactor
Controls the smaller noise on the edge of the clouds. A higher value will erode clouds more significantly.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the smaller noise on the edge of the clouds. A higher value will erode clouds more significantly.")]
public ClampedFloatParameter erosionFactor
Returns
Type | Description |
---|---|
ClampedFloatParameter |