Method SetRenderingPass
SetRenderingPass(Material, RenderingPass)
Set the Rendering Pass on Lit, Unlit and Shadergraph shaders.
Declaration
public static void SetRenderingPass(Material material, HDMaterial.RenderingPass value)
Parameters
| Type | Name | Description |
|---|---|---|
| Material | material | The material to change. |
| HDMaterial.RenderingPass | value | The rendering pass to set. |