Field mode
The method to use to determine the size of the baked texture.
Namespace: UnityEditor.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
Syntax
public LightmappingHDRP.BakeProbeOptions.TextureSize.Mode mode
Returns
Type | Description |
---|---|
LightmappingHDRP.BakeProbeOptions.TextureSize.Mode |