Class HDRenderPipelineAsset
High Definition Render Pipeline asset.
Inheritance
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class HDRenderPipelineAsset : RenderPipelineAsset<HDRenderPipeline>, IVirtualTexturingEnabledRenderPipeline, IVersionable<HDRenderPipelineAsset.Version>
Fields
Name | Description |
---|---|
availableMaterialQualityLevels | Available material quality levels for this asset. |
Properties
Name | Description |
---|---|
autodeskInteractiveMaskedShader | HDRP default autodesk interactive masked shader. |
autodeskInteractiveShader | HDRP default autodesk interactive shader. |
autodeskInteractiveTransparentShader | HDRP default autodesk interactive transparent shader. |
currentPlatformRenderPipelineSettings | Settings currently used by HDRP. Note that setting this property has a significant cost as it will cause the whole pipeline to be rebuilt from scratch. |
decalLayerNames | Names used for display of decal layers. |
defaultMaterial | HDRP default material. |
defaultMaterialQualityLevel | Default material quality level for this asset. |
defaultParticleMaterial | HDRP default particles material. |
defaultShader | HDRP default shader. |
defaultSpeedTree8Shader | |
defaultTerrainMaterial | HDRP default terrain material. |
lightLayerNames | Names used for display of light layers. |
prefixedRenderingLayerMaskNames | Names used for display of rendering layer masks with a prefix. |
renderPipelineShaderTag | |
renderingLayerMaskNames | Names used for display of rendering layer masks. |
renderingLayerNames | Names used for display of light layers. |
terrainDetailGrassBillboardShader | HDRP default terrain detail grass billboard shader. |
terrainDetailGrassShader | HDRP default terrain detail grass shader. |
terrainDetailLitShader | HDRP default terrain detail lit shader. |
virtualTexturingEnabled | Indicates if virtual texturing is currently enabled for this render pipeline instance. |
Methods
Name | Description |
---|---|
CreatePipeline() | CreatePipeline implementation. |
EnsureGlobalSettings() | Ensures Global Settings are ready and registered into GraphicsSettings |
GetDefaultDecalMaterial() | HDRP default Decal material. |
GetDefaultMirrorMaterial() | HDRP default mirror material. |
OnValidate() | OnValidate implementation. |