Struct CustomPassUtils.DisableSinglePassRendering
Disable the single-pass rendering (use in XR)
Implements
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public struct CustomPassUtils.DisableSinglePassRendering : IDisposable
  Constructors
| Name | Description | 
|---|---|
| DisableSinglePassRendering(in CustomPassContext) | Disable the single-pass rendering (use in XR)  |