Struct CustomPassUtils.DisableSinglePassRendering
Disable the single-pass rendering (use in XR)
Implements
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public struct CustomPassUtils.DisableSinglePassRendering : IDisposable
Constructors
Name | Description |
---|---|
DisableSinglePassRendering(in CustomPassContext) | Disable the single-pass rendering (use in XR) |