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    Field minimumDepth

    Defines the minimum number of bounces for each path, in [1, 32].

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Defines the minimum number of bounces for each path, in [1, 32].")]
    public ClampedIntParameter minimumDepth
    Returns
    Type Description
    ClampedIntParameter
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