Field minimumDepth
Defines the minimum number of bounces for each path, in [1, 32].
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Defines the minimum number of bounces for each path, in [1, 32].")]
public ClampedIntParameter minimumDepth
Returns
Type | Description |
---|---|
ClampedIntParameter |