Field centerAroundExposureTarget
Sets whether the procedural metering mask is centered around the exposure target (to be set on the camera)
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Header("Procedural Mask")]
[Tooltip("Sets whether histogram exposure mode will remap the computed exposure with a curve remapping (akin to Curve Remapping mode).")]
public BoolParameter centerAroundExposureTarget
Returns
Type | Description |
---|---|
BoolParameter |