Method PreRenderClouds
PreRenderClouds(BuiltinSkyParameters, bool)
Preprocess for rendering the clouds. Called before the DepthPrePass operations
Declaration
public virtual void PreRenderClouds(BuiltinSkyParameters builtinParams, bool renderForCubemap)
Parameters
Type | Name | Description |
---|---|---|
BuiltinSkyParameters | builtinParams | Engine parameters that you can use to render the clouds. |
bool | renderForCubemap | Pass in true if you want to render the clouds into a cubemap for lighting. This is useful when the cloud renderer needs a different implementation in this case. |