Delegate AOVRequestCustomPassBufferAllocator
Called to allocate a RTHandle for a specific custom pass AOVBuffer.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public delegate RTHandle AOVRequestCustomPassBufferAllocator(CustomPassAOVBuffers aovBufferId)
Parameters
| Type | Name | Description |
|---|---|---|
| CustomPassAOVBuffers | aovBufferId | The AOVBuffer to allocatE. |
Returns
| Type | Description |
|---|---|
| RTHandle |