docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class HDVolumeDebugSettings

    Volume debug settings.

    Inheritance
    object
    VolumeDebugSettings<HDAdditionalCameraData>
    HDVolumeDebugSettings
    VolumeDebugSettings
    Implements
    IVolumeDebugSettings2
    IVolumeDebugSettings
    Inherited Members
    VolumeDebugSettings<HDAdditionalCameraData>.componentTypes
    VolumeDebugSettings<HDAdditionalCameraData>.ComponentDisplayName(Type)
    VolumeDebugSettings<HDAdditionalCameraData>.additionalCameraDatas
    VolumeDebugSettings<HDAdditionalCameraData>.RegisterCamera(HDAdditionalCameraData)
    VolumeDebugSettings<HDAdditionalCameraData>.UnRegisterCamera(HDAdditionalCameraData)
    VolumeDebugSettings<HDAdditionalCameraData>.selectedComponent
    VolumeDebugSettings<HDAdditionalCameraData>.selectedCamera
    VolumeDebugSettings<HDAdditionalCameraData>.m_SelectedCameraIndex
    VolumeDebugSettings<HDAdditionalCameraData>.selectedCameraIndex
    VolumeDebugSettings<HDAdditionalCameraData>.cameras
    VolumeDebugSettings<HDAdditionalCameraData>.selectedComponentType
    VolumeDebugSettings<HDAdditionalCameraData>.volumeComponentsPathAndType
    VolumeDebugSettings<HDAdditionalCameraData>.GetVolumes()
    VolumeDebugSettings<HDAdditionalCameraData>.RefreshVolumes(Volume[])
    VolumeDebugSettings<HDAdditionalCameraData>.GetVolumeWeight(Volume)
    VolumeDebugSettings<HDAdditionalCameraData>.VolumeHasInfluence(Volume)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public class HDVolumeDebugSettings : VolumeDebugSettings<HDAdditionalCameraData>, IVolumeDebugSettings2, IVolumeDebugSettings

    Properties

    Name Description
    selectedCameraLayerMask

    Selected camera volume layer mask.

    selectedCameraPosition

    Selected camera volume position.

    selectedCameraVolumeStack

    Selected camera volume stack.

    targetRenderPipeline

    Specifies the render pipeline for this volume settings

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)