Field sliceDistributionUniformity
Controls the distribution of slices along the Camera's focal axis. 0 is exponential distribution and 1 is linear distribution.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the distribution of slices along the Camera's focal axis. 0 is exponential distribution and 1 is linear distribution.")]
public ClampedFloatParameter sliceDistributionUniformity
Returns
| Type | Description |
|---|---|
| ClampedFloatParameter |