Field heightScattering
Controls the intensity of the height based scattering. The higher the vertical displacement, the more the water receives scattering. This can be adjusted for artistic purposes.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the intensity of the height based scattering. The higher the vertical displacement, the more the water receives scattering. This can be adjusted for artistic purposes.")]
public float heightScattering
Returns
| Type | Description | 
|---|---|
| float |