Field maximumDepth
Defines the maximum number of bounces for each path, in [minimumDepth, 32].
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Defines the maximum number of bounces for each path, in [minimumDepth, 32].")]
public ClampedIntParameter maximumDepth
Returns
Type | Description |
---|---|
ClampedIntParameter |