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    Field maxRefractionDistance

    Controls the maximum distance in meters used to clamp the underwater refraction depth. Higher value increases the distortion amount.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the maximum distance in meters used to clamp the underwater refraction depth. Higher value increases the distortion amount.")]
    public float maxRefractionDistance
    Returns
    Type Description
    float
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