Field anisotropy
Controls the angular distribution of scattered light. 0 is isotropic, 1 is forward scattering, and -1 is backward scattering.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public ClampedFloatParameter anisotropy
Returns
Type | Description |
---|---|
ClampedFloatParameter |