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    Field maxDepth

    Defines the maximal recursion for rays.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Max Depth. Defines the maximal recursion for rays.")]
    public ClampedIntParameter maxDepth
    Returns
    Type Description
    ClampedIntParameter
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