Field maxDepth
Defines the maximal recursion for rays.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Max Depth. Defines the maximal recursion for rays.")]
public ClampedIntParameter maxDepth
Returns
| Type | Description | 
|---|---|
| ClampedIntParameter |