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    Class LightmappingHDRP

    Provides methods to help you with lightmapping in the High Definition Render Pipeline.

    Inheritance
    object
    LightmappingHDRP
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
    Syntax
    public static class LightmappingHDRP

    Methods

    Name Description
    BakeProbe(HDProbe, string, BakeProbeOptions)

    Bakes the probe and updates its baked texture.

    Note: The update of the probe is persistent only in editor mode.

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