Struct HDAdditionalCameraData.BufferAccess
Structure used to access graphics buffers for this camera.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public struct HDAdditionalCameraData.BufferAccess
Methods
Name | Description |
---|---|
RequestAccess(BufferAccessType) | Request access to a list of buffer in the form of a bitfield. |