Field NearBlurMaxRadius
Depth of field near blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 8.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0, 8)]
public float[] NearBlurMaxRadius
Returns
Type | Description |
---|---|
float[] |