Field foamPersistenceMultiplier
Specifies the foam persistence multiplier. A higher value will lead to the foam remaining visible longer.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0, 1)]
public float foamPersistenceMultiplier
Returns
| Type | Description | 
|---|---|
| float |