Field numLightSteps
Controls the number of steps when evaluating the clouds' lighting. A higher value will lead to smoother lighting and improved self-shadowing, but at a higher cost.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the number of steps when evaluating the clouds' lighting. A higher value will lead to smoother lighting and improved self-shadowing, but at a higher cost.")]
public ClampedIntParameter numLightSteps
Returns
Type | Description |
---|---|
ClampedIntParameter |