Field redOutGreenIn
Controls the influence of the green channel in the output red channel.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the influence of the green channel in the output red channel.")]
[InspectorName("Green")]
public ClampedFloatParameter redOutGreenIn
Returns
| Type | Description |
|---|---|
| ClampedFloatParameter |